#import <ThingAsyncDisplayLayer.h>
Definition at line 13 of file ThingAsyncDisplayLayer.h.
◆ asyncDisplayLayer:didDisplay: [1/2]
◆ asyncDisplayLayer:didDisplay: [2/2]
◆ asyncDisplayLayer:drawRect:inContext:isCancelled: [1/2]
- (void) asyncDisplayLayer: |
|
(ThingAsyncDisplayLayer *) |
layer |
drawRect: |
|
(CGRect) |
rect |
inContext: |
|
(CGContextRef) |
ctx |
isCancelled: |
|
(BOOL(^)(void)) |
isCancelled |
|
|
| |
|
optional |
◆ asyncDisplayLayer:drawRect:inContext:isCancelled: [2/2]
- (void) asyncDisplayLayer: |
|
(ThingAsyncDisplayLayer *) |
layer |
drawRect: |
|
(CGRect) |
rect |
inContext: |
|
(CGContextRef) |
ctx |
isCancelled: |
|
(BOOL(^)(void)) |
isCancelled |
|
|
| |
|
optional |
◆ asyncDisplayLayerWillDisplay: [1/2]
◆ asyncDisplayLayerWillDisplay: [2/2]
The documentation for this protocol was generated from the following files:
- /Users/humtong/Downloads/Pods_副本/ThingCameraUIKit/Build/ThingCameraUIKit.xcframework/ios-arm64_x86_64-simulator/ThingCameraUIKit.framework/Headers/ThingAsyncDisplayLayer.h
- /Users/humtong/Downloads/Pods_副本/ThingCameraUIKit/Build/ThingCameraUIKit.xcframework/ios-arm64/ThingCameraUIKit.framework/Headers/ThingAsyncDisplayLayer.h